Usability Testing
Gauge product feedback and content flow for a women’s fitness platform while driving subscriptions to the business.
UX Researcher | Direct to Client | 3 months
RESEARCH
Client Requested Process
1. Find Problem Area
Worked with the client to decipher which areas they wanted to test. Created a testing schedule.
2. Create Moderation Script
I worked with the client to finalize tasks and create a moderation script. Once finished, I input each task into UserZoomGo.
3. Select Respondents
UserZoomGo selected between 7-10 respondents who aligned with our demographics and screener criteria.
4. Conduct Interviews
Each respondent would follow interview as prompted, and relay their thoughts on the subject as they arose.
5. Create Usability Reports
After reviewing each usability test, I created a template for notes. Once finished, I uploaded the notes to Jira.
6. Tweak Testing
Occasionally, the tests would yield results that were too similar to each other. In these cases, we would tweak the tasks and run the tests again.
USERS
Identifying Key Users
Demographics
Gender: Female
Age: 25-45
Education: High School Graduate
Income: $50,000+
Survey
Respondents were disqualified if:
they were not interested in health and wellness
exercised less than once a month or
currently used the platform
How do users react to the equipment and streaming services?
Examples include
Gauging interest on a therapy offering
Gathering interest for Workout Equipment Kits
Understanding how people react to ads on social media
EVALUATION
Gathering Product Feedback
7-10
Respondents per test
12
Usability tests launched
Testing Environment
All tests were conducted as unmoderated interviews using UserZoomGo, as requested by the company.
What users are taking away from this platform?
Examples include
General thoughts of the platform
What does the platform offer?
Understanding specific pages
Onboarding to the App from the Website
ANALYZE
Understand Current User Journey
After completing the research, I shared my findings with the design team as written documents. However, the project requirements stipulated that only written reports from each usability study were to be submitted. To enhance the visual impact of my findings, I would have preferred to develop corresponding journey maps for each study. Below is a sample journey map based on the Acquisition Funnel and Discovery test.
This journey map illustrates key user actions across the acquisition funnel, highlighting pain points and deriving actionable insights for future improvements.
Less is Better (for ads)
Respondents were more likely to click on ads showcasing the equipment instead of ads with text describing the equipment.
Don't Reinvent the Wheel
Respondents noted one piece of equipment looked exactly like resistance band with gloves. Many decided they did not need this piece of equipment as they already had resistance bands at home.
People Want Options
Respondents were most receptive when they were allowed to personalize their workout regimens.
NEXT STEPS
Leverage Feedback and Update Designs
Leveraging research and user feedback, I worked with the design team to restructure the flow. Below are sample design iterations based off of the user feedback from our Profile test.
FINAL THOUGHTS
Capitalize on Research
Research is only as valuable as the work that comes out of it. If I could work on this account again, I would advocate for a circular process rather than a linear one. As seen below, steps 4, 5 and 6 were missing from our process. This refined process focuses on iteration, testing and updating designs.
This process map illustrates key user actions across the acquisition funnel, highlighting pain points and deriving actionable insights for future improvements.
